AI Insights · Timothy · October 2022
Top 5 Sandbox-like Games on Android in Kenya Q3 2022
Explore the performance of the top 5 sandbox-like games on the Android platform in Kenya during Q3 2022, based on download, revenue, and active user metrics.
In the third quarter of 2022, the sandbox-like games category on the Android platform in Kenya showcased significant trends in downloads, revenue, and active users. Here’s a detailed look at the top 5 performing apps, based on data from Sensor Tower.
School Party Craft saw a notable increase in downloads, starting at 244 in late June and peaking at 14.4K in mid-September. Weekly active users mirrored this trend, rising from 1.4K to a high of 35.3K in the same period. Despite the significant growth in user engagement, the app did not generate any revenue during the quarter.
Roblox maintained consistent weekly revenue, with figures hovering around $1.0K to $1.5K throughout the quarter. Downloads fluctuated, peaking at 6.1K in early August and then stabilizing around 2.9K by the end of September. Active users showed a steady increase, starting at 85K and reaching 96.2K by the end of the quarter.
Town Building Life Simulator experienced varying download numbers, starting at 1.1K in late June and decreasing to 826 by the end of September. Active users followed a similar trend, beginning at 3.0K and dropping to 3.2K over the quarter. The app did not generate any revenue during this period.
Craftsman: Building Craft had fluctuating download numbers, starting at 1.1K in late June, peaking at 2.1K in mid-September, and ending at 776 by the end of the quarter. Active users saw a slight increase, starting at 9.1K and peaking at 11.1K before settling at 9.6K. Revenue data was not available for this app.
IMVU: Social Chat & Avatar app showed varied revenue figures, peaking at $37 in mid-July and stabilizing around $25 towards the end of September. Downloads increased significantly, starting at 298 in late June and reaching 2.1K in early August. Active users also grew, starting at 1.6K and peaking at 4.4K by mid-September.
These insights highlight the performance dynamics of sandbox-like games in Kenya, with varying degrees of user engagement and revenue generation. For more detailed insights, check out Sensor Tower.